Prior to my previous post and another attempt to learn and create my own custom toy, here is another version of X23. Well, probably this time it's much more
cleaner and better than the first X23 that I made Can be found here.. To be fair
I'll criticize it far more than how I do on official toys.
First, let us list down the things I used for this project:
Why did I used ML Madame Hydra? At first when I was expecting the figure itself, I found it's design too plain that if you painted in flesh it looks naked. It's sculpt was flatter and no more bumpy parts are need to be remove. Then the Viper figures proportionality was already good and it only cost me half it's srp since it was on sale, I don't even have to look for good conditioned loose figure any more. See the butt part here? Are you getting what I mean?
Well probably most of the thing that I did was just to recolour the whole figure. Then tied some rubber over the boots and gloves to copy X23. Then attached Plaplates on both hands to create the claws. Not much of a work huh? The challenge was modifying it without breaking it apart. Yes, without breaking it apart - I was having a hard time removing the chest part and was afraid to destroy the figure so tapes and blu-taks will have to do to cover up the surfaces.
To be honest, the painting was bad. Details was crappy and the rubber sheets that I used on the Gloves and Boots wears off creating paint chips when scratched. Next, the joints chips down the black parts everytime it was move - the dull black acrylic paint was not a good idea. Then the face lacks the silver detail and red lined chips are visible. Sheesh I really need to practice painting and learn all about paints.
Articulation was still the same though, but since there was a problem in the chipping of the paint in the joint on the knee and ankle, I covered the ankle with the boots design that it now limits the ankles bent capability. And lastly, the claws - I was missing the claw on her foot since I can't find an Idea on how I will integrate it. Then the claw on the hand - notice the right claws are not properly aligned? Well, since I can't make her have a clenched fist I decided my to attached my crappy claws it that position. And since her hands is not even straight, I just though the claws shouldn't be straight either. Failed on the claw huh?
That's much about, so can you help me criticize it as well? So I can create reference on how I can enhance this skill? :)
- ML Madame Hydra (Viper) - this time instead of using the ML X23 which is bad in terms of sculpt I used this one instead which I found was perfect except for the hands.
- Spray Paints - namely platinum, dull black, red acrylic, tamiya flat flesh, primer and flat clears
- Epoxy
- Instant Glue
- pieces of rubbers
- Pla-plates - the one architects use
- a piece of chain
- Blu-tak
Why did I used ML Madame Hydra? At first when I was expecting the figure itself, I found it's design too plain that if you painted in flesh it looks naked. It's sculpt was flatter and no more bumpy parts are need to be remove. Then the Viper figures proportionality was already good and it only cost me half it's srp since it was on sale, I don't even have to look for good conditioned loose figure any more. See the butt part here? Are you getting what I mean?
Well probably most of the thing that I did was just to recolour the whole figure. Then tied some rubber over the boots and gloves to copy X23. Then attached Plaplates on both hands to create the claws. Not much of a work huh? The challenge was modifying it without breaking it apart. Yes, without breaking it apart - I was having a hard time removing the chest part and was afraid to destroy the figure so tapes and blu-taks will have to do to cover up the surfaces.
To be honest, the painting was bad. Details was crappy and the rubber sheets that I used on the Gloves and Boots wears off creating paint chips when scratched. Next, the joints chips down the black parts everytime it was move - the dull black acrylic paint was not a good idea. Then the face lacks the silver detail and red lined chips are visible. Sheesh I really need to practice painting and learn all about paints.
Articulation was still the same though, but since there was a problem in the chipping of the paint in the joint on the knee and ankle, I covered the ankle with the boots design that it now limits the ankles bent capability. And lastly, the claws - I was missing the claw on her foot since I can't find an Idea on how I will integrate it. Then the claw on the hand - notice the right claws are not properly aligned? Well, since I can't make her have a clenched fist I decided my to attached my crappy claws it that position. And since her hands is not even straight, I just though the claws shouldn't be straight either. Failed on the claw huh?
That's much about, so can you help me criticize it as well? So I can create reference on how I can enhance this skill? :)
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